7/29/2023 0 Comments Terraria swords from best to worst![]() Brand of the Inferno What it does is nowhere near its terrifying name, but it’s still deadly than a stick. The compounding critical strike effects may be one-of-a-kind, but there are other Terraria swords in this list worth looking out for.ġ2. With it, the value becomes Gold Coins (10) while the damage is adjusted from 105 to 15.Īlthough this weapon can offer a strong knockback, it’s still underwhelming against better ones. However, on world seeds like Get fixed boi and don’t dig up, the Keybrand is easily purchasable from the Traveling Merchant. It’s also noteworthy that defeating the Plantera itself is a must. Getting the Keybrand has a 0.5% chance of dropping by killing Blue Armored Bones, Hell Armored Bones, and Rusty Armored Bones found in post-Plantera dungeons. In-game stats show that hostiles with less than 10% remaining health can receive up to 250% more damage per strike. Damage (raw)įinishing off enemies with little mobility is best with the Keybrand – a deadly weapon resembling a door key. Keybrand You’re wielding an enormous key for battle? Look who’s crazy. You’ll also need to defeat the Golem to unlock the said event and the weapon itself.ġ4. Killing Martian Saucers during the Martian Madness Event (16.67%) is a sure way to get this sword. That’s because the returning projectiles can’t keep up with the enemy’s movement speed. However, bosses like the Empress of Light and Moon Lord (second phase) are less susceptible to its damage. The Influx Waver is good for tanky enemies and applying crowd control in Terraria. Afterward, the returning shots will travel at an average speed. Note that honey will slow down the initial projectile until hitting a hostile. The shot won’t pierce enemies upon contact but can return two more times to chase the same enemy. Although the Influx Waver has greater damage than other swords in this list, we placed it at the bottom.įor starters, Influx Waver fires a sword projectile that deals decent damage. Influx Waver Tip: Its projectile disappears upon hitting any block. ![]() While it is possible to beat the game with only summon damage, the Summoning class was balanced around the idea of the player also using weapons from other classes in addition to minions and whips.15. ![]() Whips are primary weapons that will focus summons and increase their damage. Summoners focus on increasing the number and strength of summonable minions. Magic-users must use mana potions if they wish to recover mana instantly. They are held back by reliance on mana, which regenerates very slowly unless the Mana Regeneration buff is in effect. Magicians are highly varied in attack style, often utilizing special mechanics such as homing, lifesteal, and area-of-effect damage. This can be done through crafting or purchasing from the Arms Dealer. Unless using the Endless Quiver or Endless Musket Pouch, ranged users must constantly acquire ammunition. Rangers are able to attack from a distance, utilizing weapons like bows and guns, as well as thrown objects. Many melee weapons have a short attack range, and those that are viable at a distance tend to do lower damage than their close-range counterparts. The melee class utilizes weapons such as swords, spears, and yoyos. This page lists every combat item in the game, from weakest to strongest, providing a comprehensive overview of your in-game progression. In general, it is recommended to focus on one class, as many armors, accessories, and buffs only benefit a specific class, especially later into the game. However, weapons can be grouped into four distinct categories based on their damage type – melee, ranged, magic, and summoning. Terraria has no formal player class or leveling system. For a condensed class setup guide for every stage of the game, see Guide:Class setups.
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